| Written by ComposerRyan, on 24-01-2007 13:59 |
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We've been waiting to get SOME info from Forza 2, and while this doesn't include new screens, we did manage to find something of interest. Che, the Forza 2 community manager, has informed the community of some interesting details about the progress of Forza 2.
...Here are details taken from Che's post on the official Forza 2 site:
-DLC for 360 games are fast becoming the standard and for a title like
FM2, it's an absolute no-brainer. So what you get on disc certainly
won't be the last word.
-Forza 2 now has 12 circuit environments with 47 ribbons, meaning that we had to cut 6 environments from our original list. But given our resources and our schedule, we knew we had to make
compromises. So Dan and his team of designers cut environments that
made sense...
-I will say though, that the info on Xbox.com is wrong about the 2xFSAA
vs. our original 4xFSAA announcement. As of right now, that hasn't
changed, and we don't expect it to. (This means that the game will be using better anti aliasing, as promised by Turn 10!)
-Secondly, I talked about that meeting I had earlier today with
marketing... the good news is that from now until release date, there's
going to be a fairly consistent flow of FM2 info each week.
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